ServerRedundancy Class
Name | Description | |
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ServerRedundancy(RunObj, int) | Construct the instance |
Name | Description | |
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IsPrimary | Gets the server's IsPrimary state. |
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IsRedundancyEnabled | Gets the server's IsRedundancyEnabled state. |
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IsSecondary | Gets the server's IsSecondary state. |
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IsStandByActive | Gets the server's IsStandByActive state. |
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IsSwitchToPrimaryEnabled | Gets the server's IsSwitchToPrimayEnabled state. |
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LastSwitchTime | Gets timestamp of LastSwitchTime start. |
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LastSwithReason | Gets the server's LastSwithReason used. |
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PairStartedTime | Gets timestamp of PairStartedTime start. |
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PrimaryIP | Gets the server's PrimaryIP used. |
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PrimaryPort | Gets the server's Primary Port used. |
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RedundancyPendingObjects | Gets number of redundancy pending objects to sync. |
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SecondaryIP | Gets the server's SecondaryIP used. |
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SecondaryPort | Gets the server's Secondary Port used. |
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UpdateSolutionIPPathName | String IP and pathname of source project used to update project. |
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UpdateSolutionOnInactiveServer | Flag used to indicate if project will be updated on inactive server. |
Name | Description | |
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ForceRedundancyRefreshValues() | Force resend all objets to standby [Redundancy] |
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SwitchToStandby() | Begin switch to standby [Redundancy] |
T.Modules.ServerStation.ServerRedundancy